Psychological Development and Education ›› 2015, Vol. 31 ›› Issue (4): 494-502.doi: 10.16187/j.cnki.issn1001-4918.2015.04.14

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The Debate of Violent Video Game Impact on Aggression

TENG Zhaojun1, LIU Yanling1,2, GUO Cheng1   

  1. 1. Research Center of Mental Health Education & The Lab of Metal Health and Social Adaption, Faculty of Psychology, Southwest University, Chongqing 400715, China;
    2. Key Laboratory for NeuroInformation of Ministry of Education & School of Life Science and Technology, University of Electronic Science and Technology of China, Chengdu 610054, China
  • Online:2015-07-15 Published:2015-07-15

Abstract: It had indicated that exposed to violent video game could increase aggression by Anderson and his colleagues' decade research. General Aggression Model, which had put by Anderson and Bushman (2002), could be applied to explain the causality of violent video game associated with aggression. However, Ferguson had found that aggression weren't affected by violent video game, and Catalyst Model also accounted for this result. It was vary difference of the results due to slack experiment in social psychological research, and whether violent video game could affect aggression was hot debate. Therefore, we should do standardized and rigid measurements of violent video game and aggression, and then we ought to integrate the General Aggression Model and Catalyst Model, which conduct studying for violent video game linked to aggression, at last, we need to forward debates from others perspective evidence, such as cognitive bias or social cognitive neuroscience.

Key words: violent video game, aggression, General Aggression Model, Catalyst Model, debate

CLC Number: 

  • B844
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