心理发展与教育 ›› 2026, Vol. 42 ›› Issue (3): 337-347.doi: 10.16187/j.cnki.issn1001-4918.2026.03.04

• 认知与社会性发展 • 上一篇    下一篇

网络游戏成瘾者社会惩罚回避加工的异常:来自ERP的证据

聂余峰1,2,3, 郭君懿1, 贺金波2,3, 李永鑫1   

  1. 1. 河南大学心理行为研究所, 开封 475004;
    2. 青少年网络心理与行为教育部重点实验室, 武汉 430079;
    3. 华中师范大学心理学院, 人的发展与心理健康湖北省重点实验室, 武汉 430079
  • 发布日期:2026-05-15
  • 通讯作者: 贺金波, 李永鑫 E-mail:hjb@mail.ccnu.edu.cn;liyongxin@henu.edu.cn
  • 基金资助:
    河南省哲学社会科学规划项目(2023CJY058); 教育部人文社会科学研究规划基金项目(21YJA190002)。

Abnormal Social Punishment Avoidance Processing in Individuals with Internet Gaming Disorder: Evidence from an ERP Study

NIE Yufeng1,2,3, GUO Junyi1, HE Jinbo2,3, LI Yongxin1   

  1. 1. Laboratory of Psychology and Behavior of Henan University, Kaifeng 475004;
    2. Key Laboratory of Adolescent Cyberpsychology and Behavior(CCNU), Ministry of Education, Wuhan 430079;
    3. Key Laboratory of Human Development and Mental Health of Hubei Province, School of Psychology, Central China Normal University, Wuhan 430079
  • Published:2026-05-15

摘要: 近期研究发现网络游戏成瘾者(简称:网游成瘾者)的社会奖赏加工存在异常。社会互动中回避潜在惩罚(即社会惩罚回避)和奖赏寻求皆具有动机驱动作用, 这一双重机制可能共同影响网游成瘾者的行为模式。本研究采用社会激励延迟任务结合ERP技术对网游成瘾者的游戏和现实社会惩罚回避加工进行了研究。结果发现, 行为层面, 网游成瘾者在游戏社会激励延迟任务中的反应时显著快于现实社会激励延迟任务。神经层面, 网游成瘾者由游戏社会激励线索诱发的线索P3显著大于现实激励线索;由游戏社会惩罚回避诱发的奖赏正波显著大于现实惩罚回避。结果表明, 网游成瘾者对回避游戏社会惩罚较现实社会惩罚存在更高的动机;在成功回避游戏社会惩罚时能体验到更高的奖赏效应。

关键词: 网络游戏成瘾, 社会惩罚回避, 奖赏预期, 奖赏体验

Abstract: Recent studies have revealed abnormalities in social reward processing among individuals with internet gaming disorder (IGD). Both punishment avoidance and reward acquisition in social interactions serve as motivational drivers, and this dual mechanism may jointly influence the behavioral patterns of IGD individuals. This study employed a Social Incentive Delay task combined with event-related potential (ERP) techniques to investigate game-related versus real-life social punishment avoidance processing in IGD subjects. Behavioral results demonstrated that IGD participants exhibited significantly shorter reaction times in game-social contexts compared to real-social contexts. At the neural level, game-social incentive cues elicited significantly larger cue-P3 amplitudes than real-social cues, while successful game-social punishment avoidance evoked greater reward positivity (RewP) compared to real-social avoidance. These findings suggest that IGD individuals demonstrate stronger motivational drive for avoiding game-social punishments than real-social punishments, and experience enhanced reward effects when successfully evading game-social punishments.

Key words: Internet gaming disorder, social punishment avoidance, reward anticipation, reward consumption

中图分类号: 

  • B844
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